Friday, February 23, 2018

pygame documentation updates

There are some documentation updates on

The website documentation builder was waiting for updates from bitbucket(our previous code host). lol? oops. Robots running in the cloud doing things no one wants them to do anymore. I had to write a new github integration, so now commits to master on github/pygame/pygame will cause the website docs to be rebuilt automatically again.

And python -m didn't work with the wheel builds... because they don't include docs (for some reason). So now, if the docs can't be found locally, it opens the web browser instead.
There were a bunch of documentation updates from Ian Mallett and Lenard Lindstrom which are finally up on the website. Lots of editing, and improvements to the tutorials.
Additionally a bunch of old links were fixed. Mostly to point to https:// versions of pages.
The docs are being built with a new version of Sphinx, which has nicer output in a few ways. See

Since it was a major version upgrade of Sphinx, there were some small expected issues to deal with, including their python API being broken/deprecated (just call the command line program instead), and disabling the on-by-default smart quotes(which are terrible for people copy pasting code examples).

Also, the launchpad PPA is building again. It got stuck because someone snuck a gpg field in their git commit, which broke the bzr mirror code. Except the packaging for that ppa is from 2013... and needs updating. Luckily it seems a few people have done the packaging work in various flavours of Debian... but somehow none of them have gone through. But anyway... The badge is getting made again(displayed on the readme) with the github webhook, and will alert us if things break on ubuntu/i386/amd64/arm7f.

Speaking of badges... there's now a 'commits since last release' badge on the Which links to a diff between the last release.

Finally, I updated all the old bitbucket wiki pages to point to the same link on the pygame wiki ( eg, points to

No comments: