pygame.Surface.blits
Drawing many things at once is faster than drawing things one thing at a time. So, today I made a function to do this with pygame.
It seems to take between 82%-85% of the time it takes to draw things one at a time. Which considering blit is often the bottleneck in many pygame apps is a pretty nice improvement. It will be landing in the pygame 1.9.4 release.
More info in the blits Pull Request.
It seems to take between 82%-85% of the time it takes to draw things one at a time. Which considering blit is often the bottleneck in many pygame apps is a pretty nice improvement. It will be landing in the pygame 1.9.4 release.
More info in the blits Pull Request.
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ambbet