Using a common file layout lets us create distributables more easily. Part 2.
This article is part 2 in a series about improving python game distribution. In part one I suggested that python games should be packaged as python packages . Part three is about where the code & data things are . More discussion is happening on the pygame mailing list. Making apps for platforms more easily. Android, windows, mac installers, pip wheels, snappy... the list of platforms goes on. All that is quite time consuming to setup. So how do we make this easier? Have a standard package layout, and build tools which work on that layout. The Python Packaging Authority has put out a git repo with a basic python package. I think we should create one based on that and use it for the 'skellington' that pyweek uses. Skellington is 'base code', or boilerplate code used in the pyweek competitions. It makes doing things like creating windows .exe files, and such easy. Because it does all of the work to configure things correctly. If we have a standard package