hi, what is it? oh pygame 1.8 is released.
Dear you, I was walking down the street the other day and pygame 1.8 was accidentally released. oops. Well anyway. Have a nice day. http://pygame.org/whatsnew .shtml http://pygame.org/ * pygame.mask for pixel perfect collision detection * pygame.scrap for clipboard support * new and improved sprite groups, including layers, automatically selecting fastest update mode(full screen or dirty rect updates), and blend modes... * blending support for filling and blitting surfaces. ADD, SUB, MULT, DIV etc. * saving surfaces as jpeg and png * buffer access for Surface and Sound objects * numpy, and numeric support for pygame.surfarray and pygame.pixelarray * PixelArray, which can be used instead of numpy - without the dependency. * smooth scale function written in mmx assembly with C fallback. * More functions release the GIL for multithreaded use. * lots of speed ups to many functions via better python wrapping. * color thresholding, bounding box finding for images, and surface aver