tag:blogger.com,1999:blog-10678074.post511645059794802097..comments2024-03-29T07:24:07.258+00:00Comments on making apps, making webs.: Making Pygames more easily runnable.Unknownnoreply@blogger.comBlogger6125tag:blogger.com,1999:blog-10678074.post-51061436609085744282007-06-19T20:40:00.000+01:002007-06-19T20:40:00.000+01:00I'm seriously thinking about writing a python2haxe...I'm seriously thinking about writing a python2haxe script - which would probably be quite limited in a number of ways, but might be pretty nifty.<BR/><BR/>I don't think I'd use PyPy, since I would be shooting for a very stripped-down version of python (similar to pysafe).<BR/><BR/>Haxe seems to be a pretty nice language, in that its syntax appears to be dynamically typed, though it is actually a strongly typed language (it's parser / compiler does the type inference.)philhasseyhttps://www.blogger.com/profile/06901619345175288329noreply@blogger.comtag:blogger.com,1999:blog-10678074.post-10581871663141750602007-05-31T22:24:00.000+01:002007-05-31T22:24:00.000+01:00There is a possibility of Movable python going Ope...There is a possibility of Movable python going Open Source in the 'near-ish' future.<BR/><BR/>http://www.voidspace.org.uk/python/weblog/arch_d7_2007_05_26.shtml#e731<BR/><BR/>It isn't (yet) cross-platform, but is fairly mature.Michael Foordhttps://www.blogger.com/profile/06229713779852499022noreply@blogger.comtag:blogger.com,1999:blog-10678074.post-73838112531276394582007-05-31T16:43:00.000+01:002007-05-31T16:43:00.000+01:00I posted in response to someone else's blog about ...I posted in response to someone else's blog about cx_Freeze [0] and makeself [1], and how I was probably going to use that to make runnable games (GNU/Linux, possibly other compatible UNIX-like systems). Additionally, with regard to chroot jails, I have an unreleased and largely untested personal project which attempts to jail Python programs, although I've held off releasing it, worried that people might think it's good enough as is for "nuclear security" kinds of applications.<BR/><BR/>Meanwhile, I saw the interesting IPyKit [2] released the other day. That and PortablePython [3] could also be contributors to a genuinely Free solution.<BR/><BR/>[0] http://python.net/crew/atuining/cx_Freeze/<BR/>[1] http://www.megastep.org/makeself/<BR/>[2] http://wiki.python.org/moin/IPyKit<BR/>[3] http://www.portablepython.com/Paulhttps://www.blogger.com/profile/01852251269492692660noreply@blogger.comtag:blogger.com,1999:blog-10678074.post-84607538663455352232007-05-31T07:03:00.000+01:002007-05-31T07:03:00.000+01:00All good :)All good :)Richard Joneshttps://www.blogger.com/profile/04600262656208358816noreply@blogger.comtag:blogger.com,1999:blog-10678074.post-84586519899905303962007-05-31T06:01:00.000+01:002007-05-31T06:01:00.000+01:00hey Richard,I'm interested in contributing to Skel...hey Richard,<BR/><BR/>I'm interested in contributing to Skellingon. Phill has a bunch of scripts he can contribute too.<BR/><BR/>... I'll email you about it, in case you don't see this comment.<BR/><BR/>Cheers,René Dudfieldhttps://www.blogger.com/profile/17762358075557755436noreply@blogger.comtag:blogger.com,1999:blog-10678074.post-42115233138476903962007-05-31T05:38:00.000+01:002007-05-31T05:38:00.000+01:00The Skellington was created prior to the last PyWe...The <A HREF="http://media.pyweek.org/static/rules.html#your-final-submission" REL="nofollow">Skellington</A> was created prior to the last PyWeek, but had little testing or design review before the challenge. Having said that there was good uptake of it (I made use of it mandatory, but still people didn't use it) from my experience I had much less hassle trying out the various games this time compared to previous challenges.<BR/><BR/>The only important changes I'll be making to it before the next challenge is bundling the scripts required to py2exe / py2app / cx_freeze the game in the skellington. That's a fair task, as you well know :)<BR/><BR/>The Skellington needs its own project website - I might set it up in Google Code, or maybe just as some pages on the pyweek.org website. The code is in the pyweek SVN - anyone's welcome to get access to it directly to work on it!Richard Joneshttps://www.blogger.com/profile/04600262656208358816noreply@blogger.com