Thanks to the students, and mentors donating their time, along with the PSF, and Google, the following pygame related projects are ongoing over the summer.
"Pygame: GUI toolkit" by Sam Bull (sambull), mentored by Mike Fletcher(mcfletch) and with backup mentor Robert Deaton (masquerade). (Proposal | Blog)
"Pygame: Improved Sprite and Scene system" by Sagie Maoz (n0nick), co-mentored by Robert Deaton (masquerade) and Katie Cunningham (kcunning). (Proposal | Blog)
"Easy networking in PyGame" by Szymon Wróblewski (bluex), mentored by Rene Dudfield (illume) and with backup mentor Mike Fletcher (mcfletch). (Proposal | Blog)
http://dotfile.n0nick.net/quick-dirty-using-pygames-dirtysprite-layered
http://dotfile.n0nick.net/gsoc-journal-weeks-1-2
Szymon wrote a blog post on the networking project:
http://pygame-networking. blogspot.com/2012/06/gsoc- journal-introduction.html
Sam wrote a post on the "SCG" beta release of the GUI project:
http://blog.sambull.org/sgc-0- 1-4-beta-release
Sam has also written to the mailing list asking for feedback on his work.
https://groups.google.com/ forum/?fromgroups#!topic/ pygame-mirror-on-google- groups/AQiDPF_rINo
Sagie has also been getting into some conversations on the mailing list, and in the irc channel about the sprites project.
https://groups.google.com/ forum/?fromgroups#!topic/ pygame-mirror-on-google- groups/KhaV8V6o4Js
Sam, Szymon, and Rene started on a little game for pyweek to be used as an experimental sandbox for testing out gsoc project ideas.
https://bitbucket.org/pygame/pygamegsoc12
"Pygame: GUI toolkit" by Sam Bull (sambull), mentored by Mike Fletcher(mcfletch) and with backup mentor Robert Deaton (masquerade). (Proposal | Blog)
"Pygame: Improved Sprite and Scene system" by Sagie Maoz (n0nick), co-mentored by Robert Deaton (masquerade) and Katie Cunningham (kcunning). (Proposal | Blog)
"Easy networking in PyGame" by Szymon Wróblewski (bluex), mentored by Rene Dudfield (illume) and with backup mentor Mike Fletcher (mcfletch). (Proposal | Blog)
Some project updates:
Sagie wrote a tutorial on pygame.sprite.Dirty and pygame.sprite.LayeredDirty, as well as a blog update on his progress.http://dotfile.n0nick.net/quick-dirty-using-pygames-dirtysprite-layered
http://dotfile.n0nick.net/gsoc-journal-weeks-1-2
Szymon wrote a blog post on the networking project:
http://pygame-networking.
Sam wrote a post on the "SCG" beta release of the GUI project:
http://blog.sambull.org/sgc-0-
Sam has also written to the mailing list asking for feedback on his work.
https://groups.google.com/
Sagie has also been getting into some conversations on the mailing list, and in the irc channel about the sprites project.
https://groups.google.com/
Sam, Szymon, and Rene started on a little game for pyweek to be used as an experimental sandbox for testing out gsoc project ideas.
https://bitbucket.org/pygame/pygamegsoc12